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GLOSSARY OF TERMS
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Aces Up
Two pairs with one pair containing aces.
Action
The betting. Also the opportunity to act. If a player seems not to realize that it’s his turn, the dealer may say, “Your action,sir.”
Add-On
The opportunity some tournaments allow to buy additional chips.
All-In
A player is considered to be ‘All-In’ when betting his last remaining chips. In table stakes games, a player may no go into his pocket for more money, during a hand. If a player runs out of chips, a side pot is created in which he has no interest, though he can still win the pot for which he had the chips.
Ante
A bet required to begin a hand.
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Blind
A forced bet (or partial bet) put in by one, or more players before any cards are dealt. Blinds are normally put in by players immediately to the left of the button.
Board
All the community cards in a Texas Hold'em game - the flop, turn, and river cards together.
Button
A disc used to identify the dealer.
Call
To match the current bet. If there has been a bet of $10 and a raise of $10 then it costs $20 to call. Calling is the cheapest (and also the most passive) way to remain in a hand.
Cardroom
The rooms in which poker is played, or the organizations who run them. Most casinos offering poker have a separate room, or at least a roped-off area, designated as the cardroom.
Check
If there has been no betting before you in a betting round, you may check, which is like calling a bet of $0, or passing your turn.
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Exposed Card
A card that has been inadvertently turned face up when it wasn't supposed to be, (such as during the deal in a draw game).
Fifth Street
The fifth card dealt. After this card comes the third round of betting in 7-card Stud, (and the fourth round of betting in Texas Hold'em). In Texas Hold'em, this card is also called the ‘river’ and is the last community card dealt.
Fixed Limit
Bets can only be made in specified increments.
Flop
Games with five community cards - called flop games. Texas Hold'em and Omaha are two popular flop games. The flop is the first three community cards dealt.
Flush
When all five cards in your hand are of the same suit, you have a flush. The flush with the highest card not in common is best – thus, AK873 spades is a better flush than AK872 hearts. A flush ranks between a straight and a full house.
Fold
Muck your cards, because someone else has made a larger bet than you are willing to call. You cannot win the pot, but you don't lose any more money.
Forced Bet
A blind bet, or a bring-in.
Full House
A strong hand that ranks between a flush and four-of-a-kind, consisting of three cards of one rank and two cards of another. AAA77 is aces full of sevens, often abbreviated to "aces full".
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Green
$25 chips.
Hand
Everything that happens after the initial shuffling of the cards – the deal, the betting, the showdown. Hand can also mean the five cards you chose to play in a game with more than five cards.
Heads-up
One-on-one poker.
House
Everything that makes up the cardroom, including dealers, management, etc. The house rakes money from the pot, and sets and enforces the house rules.
Jackpot
A lot of cardrooms offer jackpots for certain things, such as the high hand of the hour. The rules vary from cardroom to cardroom.
Kicker
The highest extra card in your hand that doesn't participate in a straight or flush. The kicker does not contribute to the strength of your hand except by itself. For example, if you hold KK953, you have a pair of kings with a nine kicker. Five-card hands, such as straights, flushes and full houses, have no kickers. In games with community cards, kickers are especially important, because it's easy for two players to make similar hands. For instance, if you are holding A9 and someone else holds A8, and the flop is AK642, you have your opponent out-kicked. Your hand is AAK96, while theirs is AAK86.
Kill
A game in which a player may place an extra bet, causing the betting limits to go up for just that hand. The player posting the bet is the ‘killer’ and the hand is considered a ‘kill pot’. The player is said to have ‘killed the pot’ for the amount of the kill. If one player wins two pots in a row in a kill Texas Hold'em game, he is required to kill by posting a blind small bet on the next hand, with the limits doubled for that hand.
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Limit poker
A structured poker format with fixed limits on betting and raising in each round. Limit poker games impose specific bet amounts, as opposed to no-limit games in which you can bet as much as you like. A $5-$10 Texas Hold'em game usually requires $5 bets and raises on the first two rounds (pre-flop and post flop) and $10 bets and raises on the last two rounds(after the turn and river). In a $5-$10 game, the small blind is $2 and the big blind is $5.
Live Hand
A hand that has not been folded, or mucked; or a hand with many outs remaining.
Main Pot
The only pot an ‘all-in’ player is eligible to win. The main pot consists of the ‘all-in’ player’s bet plus all players’ calls of that bet. Additional bets, placed in a side pot, are contested among the remaining players.
Meet
Means the same as call.
Middle Pair
If you pair one of your pocket cards to the second highest card on the flop, you have middle pair.
Muck
To throw your cards away, because you cannot, or did not win the pot. Once mucked, they are ineligible to win the pot.
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No-Limit
A version of poker in which a player may bet any amount of chips (up to the number in front of him), whenever it is his turn to act. No-limit poker is very a different game to limit poker.
Open
Make the first bet in a round.
Open-Ended Straight Draw
A straight draw with four consecutive cards that can be completed on either end. For example: 5/6/7/8, since a 4, or 9 will complete the straight.
Option
If no one raises the big blind, the player in that position has the option to raise when their turn comes around. The dealer will normally say something such as ‘your option’ to remind them.
Over Button
A type of button that indicates you are willing to play at higher limits. Anytime everyone left in the hand has an over button, the limits go up.
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Pair
Two cards of the same value such as a (Ace of Hearts, Ace of Clubs)
Pocket
Your first two down cards. Hold'em players usually call them pocket cards; stud players call them hole cards.
Position
Your place at the table, relative to the order of betting within a betting round. The first few players to act are in early position, the next few are in middle position and the last few are in late position. The advantage of being in late position is that you will know what your opponents in the early and middle positions have done. In some games, the dealer, or the player on the dealer button, is always in last position. If you have ‘position on someone’, then they are on your right and you will always act after them.
Position Bet
A bet made on the strength of one's position rather than on the strength of one's hand. If no one opens, a player on the button in Texas Hold'em is in good position to steal the pot, thanks to his position.
Post
To put into the pot the required amount before the hand starts, such as an ante or blind.
Pot
The money gathered in the middle of the table from blinds, bets, and raises. This money goes to the winner, or winners as the case may be. If you have not yet folded, you are ‘in the pot’.
Pot Limit
A poker structure (format) in which the maximum bet, or raise is the size of the pot. For raises, the size of the pot includes the call, so if the pot is $100 and player ‘A’ bets $100, then player ‘B’ can throw $400 out for a maximum raise (calling the $100 and then raising the size of the $300 pot).
Pot Odds
A mathematical calculation helping you to decide whether, or not a particular situation is worth a call. The Pot Odds is the ratio of: the amount of money in the pot, to the amount of money it will cost you to call a bet. The greater the pot odds, the more likely it is that you should call.
Pre-Flop
Before the flop, such as raising pre-flop.
Protect
Induce folding, in order to prevent another player from outdrawing you, is called protecting your hand. This is done by betting and raising, so that someone on a draw will fold rather than call to see if their cards come off. A ‘protectable’ hand is almost always the best, but one that is vulnerable to being outdrawn. It's easier to protect a hand in no-limit play, where you can potentially make it as expensive as you like for someone to draw.
To protect your cards is to put a chip, or some other object on them, so that the dealer doesn’t muck them.
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Raise
To increase the amount of the bet, after the betting has already been opened in a round. For example: if the betting limit is $10 and player ‘A’ bets $10, then player ‘B’ can fold, call the $10, or raise it to $20. An inexperienced player will often say ‘bet’ when he means raise, or ‘raise’ when he means bet.
Rake
The house cut of each pot. Protocol and the amount of the rake varies from cardroom to cardroom. Some rake the big blind and put the small blind into a jackpot; some make a time charge; others take a percentage of the pot as the rake.
Rank
The numerical value of a card. Every card has a suit and a rank. The three of spades and the three of hearts rank the same. A pair consists of two cards of the same rank.
Re-buy
If you run out of chips in a tournament, but wish to continue playing, then you may be permitted a ‘re-buy’ – meaning: you buy more chips. This is only legal in ‘re-buy’ tournaments and you can ‘re-buy’ only up until a certain point. See: Add-On.
Redraw
After your initial draw, picking up another draw. For example, if you hold 8h3h and the flop comes Th9h2s, you have a flush draw. If the turn is the 7h, you have made your flush and picked up a straight flush redraw.
Re-raise
A second raise, after the initial raise in a round. This occurs when a player raises, after a raise by another player.
River
The fifth and final community card dealt in flop games, or the last card dealt in non-flop games - also called Fifth Street in Texas Hold'em.
Round
A betting round begins after a card, or several cards are dealt. Each player is given a chance to act and the round ends when everyone has either folded to, or called the last bet or raise. Each round of betting is followed by further dealing, or by the showdown. In Texas Hold'em, there are four betting rounds (pre-flop, post flop, after the turn and after the river). A round of hands is one full rotation around the table, with each player holding the dealer button once, (or being the dealer, if no pitcher were present).
Royal Flush
This is the highest ranked hand – consisting Ace, King, Queen, Jack, and 10 of the same suit.
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Scare Card
A high card which, when revealed on a turn, creates the possibility for a better hand. In Texas Hold'em, a third suited card on the river is a scare card, because it makes a flush possible. If you're confident your opponent paired a king on the flop, an ace on the turn is a scare card, because it makes possible a pair of aces beating that pair of kings. Scare cards can often make it difficult for the best hand to bet, while offering the an opportunity for bluffing.
7-Card Stud
A popular game in which each player is dealt seven cards of their own: two down, then four up, and a final card down. There is a round of betting after the first up-card and after each subsequent card dealt. 7-Card Stud is mosty played with a small ante and a forced bring-in on Third Street. In limit games, the bet size usually increases on Fifth Street.
Showdown
The showdown comes at the end of a hand, to determine the winner, if there is more than one player left. You can either show your cards, or, if you’re not a winner, you can usually muck them.
Shuffle
The mixing of the cards by the dealer, before each hand, so that the cards occur randomly.
Sit In
To join in a game which has already started.
Split Pot
In a game that isn't high-low split, a tie between at least two players. This happens when players show the same hand. This is common in Texas Hold'em for straights especially when two players are playing the board. In a high-low split game, almost every hand results in a split pot.
Spread Limit
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A structure in which betting limits have a fixed minimum and maximum for each betting round. Any amount within these limits may be bet.
Starting Hand
The two pocket cards in Texas Hold'em, or the first three cards in 7-Card stud.
Straddle
Raising before looking at your pocket cards when you are under the gun. There is no sound reason for doing this, other than trying to liven up a tight table, or for advertising value.
Straight
Five cards of any suit in consecutive order. An ace can rank high or low - the high straight wins the tie.
Straight Flush
A hand consisting of five cards of consecutive ranks all of the same suit, aces being high or low.
Structure
The rules of a particular game regarding betting, including antes, blinds, and the amount that may be bet on any round. In card rooms, games are typically posted along with shorthand for the limits. For example, Texas Hold'em is usually a fixed limit game, played with $5 bets and raises pre-flop and on the flop, and $10 bets and raises on the turn and the river. Games with more complicated structures sometimes spell it out like this: 5-10-10-15. In connection with tournaments, structure can also mean anything having to do with the amount of money in tournament chips players can get, the re-buy and add-on rules, and the way in which the blinds increase.
Stud
Refers to stud games in general, however, usually short for seven card stud. Stud games are contrasted with flop games and draw games.
Stud Poker
A form of poker with cards dealt to each person, some face down and some face up.
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Table Stakes
Table stakes is a rule that states a player may only wager money they have on the table at the beginning of a hand, in other words, they can't put their car keys down as a bet. It also implies that money may not be removed from the table at any time, although money may be added to one's stacks between hands.
Tell
A gesture or signal unintentionally made by a player that gives other players information about that player's hand. For example, a player whose face twitches when he is bluffing.
Texas Hold'em
Often shortened to Hold'em, and widely considered to be the grandfather of poker, it is a flop game in which each player gets two pocket cards, while five community cards are dealt face-up on the table. The strength of a player's hand is the best five-card hand that can be made with these seven cards. There are four rounds of betting: after the pocket cards are dealt, after the first three community cards (the flop), after the fourth, or turn card, and after the final, or river card.
Three of a Kind
Three cards of the same rank, or value.
Top Pair
If you have a pair with one of your pocket cards and the highest card on the board, you have top pair.
Tournament
In a poker tournament, each player sits down with the same number of chips, and eventually only one player has any chips left. That is the basic idea behind a tournament. Each card room runs tournaments differently. Tournaments are usually played with chips that have no value outside of the tournament. So a buy-in of $30 might get you $500 in tournament chips to play with, but you can't cash them out in the middle. The winner of a tournament (the last player to bust out) as well as several of the other top finishers are typically awarded prize money according to some predetermined schedule.
Two Pair
A hand consisting of two pairs of cards.
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Wager
A bet.
Wait for the Blind
Instead of coming in the middle of a rotation, some clubs do not allow a new player to be dealt in until it is his turn to put in the blind. This prevents him from getting ‘free’" hands. Some clubs allow the player to join the hand, if he immediately puts up the blind.
White
White is the colour for $1 chips, in most casinos.
Wild Card
Games that use a wild card are called wild card games. A wild card is a card that can serve as any other card in making your hand.
Winning hand
The hand that takes all the chips in the pot, because it is the best hand in the showdown.
 
 
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